Another issue that I've been having is with creativity. I have a cool mechanic here, but I'm having difficulty thinking of ways to make the gameplay interesting and varied. I'm trying to see if I can fix this, but I have yet to try out any of the solutions I've thought of. Whether or not I can make a decent game out of this will probably hinge on this issue.
Finally, I guess I'll leave a screenshot here:
As you can see, this is basically just a bare minimum proof of concept. Still, it's already rather interesting. |
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