Anyway, since I've added quite a bit I'll make a quick list of what's been done during the jam:
- General tileset import/export improvements
- Fixed 'vertical line bug'
- Collision Detection
- Pickups (Various bonuses to be grabbed for points)
- Level exits and ingame map switching (I can now just build levels and easily link them up)
- Scrolling Viewport (Levels can now be any size, within reason)
That's a pretty nice list! I've got around one change per day so far, so I'd call this jam a massive success already. With these new changes, I feel like I'll soon be able to spend more time just building levels and adding polish. In reality, I still have a fair bit to program but the project still feels a bit more finite now.
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